Matchmaker

The matchmaker is a generic name for an innocent role who has the power to bond two other players together. Once bonded, these two players operate as a team, living and dying as one. This means that if one of the bonded pair dies in any manner, both will perish. Additionally, players bonded by the matchmaker make communicate freely via PM with no restriction, and can therefore work together effectively.

If an innocent is bonded to a wolf, the innocent player will become part of the wolf team but will usually not actually become a wolf (meaning that they are able to keep their special role, if they have one). It is not uncommon for hosts to allow a matchmaker to bond themselves to another player, but it is best to check with the host if this is an allowed tactic. Matchmakers can commonly bond players every three days. In the majority of games the bond remains intact in the event of the matchmaker's death, though hosts have occasionally opted to sever the bond while still allowing the couple to PM each other.

There is some debate among Werewolf players about whether or not the Matchmaker is a useful role for the innocents, as its most likely outcome is more innocents dying more quickly.